bsnes snes emulator

Daffy Duck - The Marvin Missions ROM

Daffy Duck - The Marvin Missions rom

The Daffy Duck – The Marvin Missions ROM is available to play for Super Nintendo Entertainment System (SNES). This game is the US English version and can be played using the BSNES or HIGAN (SNES) Emulator on Windows, Mac, Linux, Android and IOS devices.

About

Daffy Duck – The Marvin Missions is an action video game for the Super NES. A different Game Boy game was released with the same title in North America, with the European Game Boy version known as Daffy Duck, and the Japanese Game Boy version is known as Looney Tunes Series: Daffy Duck. The game involves Duck Dodgers in the 24th and a ½ Century, as told in the classic Looney Tunes stories created by Chuck Jones. When he is hit, Duck Dodgers says some of Daffy Duck’s lines from 1950s cartoons like “Mother”, “Duck Dodgers!” and “Ho-hoo!”, voiced by voice actor Greg Burson.

Additional Information

The Super NES version of Daffy Duck: The Marvin Missions starts out in the outskirts of a Martian resort and progresses to the remaining 19 stages. Shrinking rays and crushing platforms are commonly seen as the player tries to kill Martians that are standing in the way along with rock monsters and dragons. Lava won’t instantly kill the player’s character but falling into a bottomless pit will. In the end, Marvin the Martian must be destroyed in the final stage of the game.

The game consists of five missions: “Where There’s Duck There’s Fire”, where you must rescue three kidnapped politicians on Magma, “20,000 Martians Under The Sea”, where you must destroy an Instant Martians (just add water) factory on Aquarion-4, “Duck Dodgers On Ice”, where you must save Dr. I. Q. High from having his intelligence drained among the ice rings of Zeus-3, “The Incredible Shrinking Duck”, where you must stop Marvin The Martian from shrinking Earth on Amazonius, and “The Greatest Show Off Earth”, which sets you on Mars for the final showdown with the fate of Earth at stake.

Dodgers has infinite ammo for his starting gun and more guns with limited ammo can be found or bought throughout the game with the game’s fictitious currency (which is depicted by the dollar sign). There are five types of guns: the regular gun, the three-shot gun, the electric gun, the bomb gun and the antimatter gun. Dodgers also has a jet pack so he can fly around to avoid danger on the ground and reach new locations, a shield to block incoming projectiles and a special attack called Nutty, which makes Duck Dodgers whirl around and destroy every enemy on the screen. However, Duck Dodgers has a tendency to bounce backwards whenever he fires a shot from any of his weapons.

File Name

Daffy Duck - The Marvin Missions

Cart Size

560KB

Region

USA

Version

1.0

Developer

ICOM Simulations, Inc.

Genre

Platformer

Platform

Super Nintendo Entertainment System (SNES)

Release Date

September 1993

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Game Genie is the name for a selection of video game enhancers developed by Codemasters and distributed by Galoob in the United States.

Each device provides an opportunity to customize gameplay, allowing players to take advantage of features not originally intended by developers, such as cheating, altering elements within a game, as well as unlocking hidden functions and assets.

To use Game Genie codes on BSNES. Load the rom and head over to the tools tab. Select Cheat editor and insert your game genie code. Ensure the "enable cheats" box is ticked for the codes to take effect.

List of Game Genie Codes for Daffy Duck - The Marvin Missions

  1. Start With 1 Life
    DFBD-1DA4
  2. Start With 9 Lives
    DBBD-1DA4
  3. Start With 25 Lives
    49BD-1DA4
  4. Start With 51 Lives
    9FBD-1DA4
  5. Infinite Lives
    DDB3-3404
  6. Extra Lives Cost $500
    DDA8-4466
  7. Extra Lives Cost $1,500
    DFA8-4466
  8. Extra Life Power-Ups Don’t Work
    DD23-34D4
  9. Extra Life Power-Ups Worth 2
    D423-34D4
  10. Extra Life Power-Ups Worth 5
    D923-34D4
  11. Extra Lives Can’t Be Bought
    DDA3-3FA6
  12. 2 Extra Lives For Each Life You Buy
    D4A3-3FA6
  13. 5 Extra Lives For Each Life You Buy
    D9A3-3FA6
  14. Invincibility
    C283-3D6F
  15. Start With 1/2 Health
    D1B4-3DD7
  16. Start With 3/4 Health
    DBB4-3DD7
  17. Juice Cans Set Health To 1/2
    D121-CD64
  18. Juice Cans Set Health To 3/4
    DB21-CD64
  19. Start With 0 Gems
    DDB4-C764
  20. Start With 10 Gems (2 Continues)
    FDB4-C764
  21. Start With 25 Gems (5 Continues)
    49B4-C764
  22. Infinite Continues
    DDA2-C76C
  23. Gem Power-Ups Worth 0
    DD3C-446D
  24. Gem Power-Ups Worth 5 (1 Continue)
    D93C-446D
  25. Bought Gems Worth 0
    DDA6-34A6
  26. Bought Gems Worth 5 (1 Continue)
    D9A6-34A6
  27. Gems Are Free
    DDA8-44D6
  28. Start With 10 Ammo For All Guns (Except Blaster)
    FDBF-CF64
  29. Start With 50 Ammo For All Guns
    9DBF-CF64
  30. Start With 90 Ammo For All Guns
    BDBF-CF64
  31. Infinite Ammo (Must Have Some Ammo For The Gun To Be Selectable – Use Code `Start With Infinite Ammo’)
    DD85-17DD
  32. Freeze Gun Ammo Is Free
    DDAC-4406
  33. Freeze Gun Ammo Is $200
    4DAC-4406
  34. Electricity Gun Ammo Is Free
    DDAC-44A6
  35. Electricity Gun Ammo Is $150
    F9AC-44A6
  36. Three-Way Gun Ammo Is Free
    DDAC-4706
  37. Three-Way Gun Ammo Is $150
    F9AC-4706
  38. Bomb Gun Ammo Is Free
    DDAC-47A6
  39. Bomb Gun Ammo Is $150
    F9AC-47A6
  40. Anti-Matter Gun Ammo Is Free
    DDA8-4D06
  41. Anti-Matter Gun Ammo Is $200
    4DA8-4D06
  42. Bought Freeze Gun Ammo Is Worth 20 Instead Of 10
    4DAE-44D6
  43. Bought Electricity Gun Ammo Is Worth 20
    4DA9-1406
  44. Bought Three-Way Gun Ammo Is Worth 20
    4DA8-1466
  45. Bought Bomb Gun Ammo Is Worth 20
    4DAF-C4A6
  46. Bought Anti-Matter Gun Ammo Is Worth 20
    4DA5-C7D6
  47. Freeze Gun Ammo Power-Ups Are Worth 20 Instead Of 10
    4D28-4FA7
  48. Electricity Gun Ammo Power-Ups Are Worth 20
    4D26-1DA7
  49. Three-Way Gun Ammo Power-Ups Are Worth 20
    4D20-C7A7
  50. Bomb Gun Ammo Power-Ups Are Worth 20
    4D2F-34A7
  51. Anti-Matter Gun Ammo Power-Ups Are Worth 20
    4D23-3FA7
  52. Start With No Nutty Attacks
    DDBD-CF04
  53. Start With 3 Nutty Attacks
    D7BD-CF04
  54. Start With 5 Nutty Attacks
    D9BD-CF04
  55. Start With 7 Nutty Attacks
    D5BD-CF04
  56. Infinite Nutty Attacks
    C287-34AD
  57. Nutty Attacks Are Free
    DDA8-4F06
  58. Nutty Attacks Are $400
    0DA8-4F06
  59. Start With $2500 Instead Of $1500
    D4BD-C7D4
  60. Start With $3,500
    D7BD-C7D4
  61. Start With $9,500
    DBBD-C7D4
  62. Start With $30,500
    7DBD-C7D4
  63. Start With Almost No Fuel
    DDB4-C404
  64. Start With 2X Fuel
    F8B4-C404
  65. Start With 3X Fuel
    45B4-C404
  66. Jetpack Fuel Is Free
    DDA8-4DA6
  67. Fuel Is Consumed At 1/4 Normal Rate
    D1C8-14A7
  68. Fuel Is Consumed At 1/2 Normal Rate
    DAC8-14A7
  69. Fuel Is Consumed At 3/4 Normal Rate
    F4C8-14A7
  70. Fuel Power-Ups Are Worth 1/2 As Much
    D12B-17D4
  71. Fuel Power-Ups Are Worth 2X
    FC2B-17D4
  72. Bought Fuel Is Worth 1/2 As Much
    D1A2-C7A6
  73. Bought Fuel Is Worth 2X As Much
    FCA2-C7A6
  74. Start On Level 1-2
    DFB9-1D04
  75. Start On Level 1-3
    D4B9-1D04
  76. Start On Level 1-4
    D7B9-1D04
  77. Start On Level 2-1
    D0B9-1D04
  78. Start On Level 2-2
    D9B9-1D04
  79. Start On Level 2-3
    D1B9-1D04
  80. Start On Level 2-4
    D5B9-1D04
  81. Start On Level 3-1
    D6B9-1D04
  82. Start On Level 3-2
    DBB9-1D04
  83. Start On Level 3-3
    DCB9-1D04
  84. Start On Level 3-4
    D8B9-1D04
  85. Start On Level 4-1
    DAB9-1D04
  86. Start On Level 4-2
    D2B9-1D04
  87. Start On Level 4-3
    D3B9-1D04
  88. Start On Level 4-4
    DEB9-1D04
  89. Start On Level 5-1
    FDB9-1D04
  90. Start On Level 5-2
    FFB9-1D04
  91. Start On Level 5-3
    F4B9-1D04
  92. Start On Level 5-4
    F7B9-1D04