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Gradius III ROM

Gradius III rom

The Gradius III ROM is available to play for Super Nintendo Entertainment System (SNES). This game is the US English version and can be played using the BSNES or HIGAN (SNES) Emulator on Windows, Mac, Linux, Android and IOS devices.

About

Gradius III is a 1989 scrolling shooter video game developed and published by Konami, originally released for the arcades in Japan and other parts of Asia on December 11, 1989. It is the third game in the Gradius series. The game was ported to the Super Nintendo Entertainment System in Japan in 1990 and North America in 1991, and served as a launch title for the system in North America. The arcade version would never see the light of day in the West until it was included alongside Gradius IV in a two-in-one compilation (Gradius III & IV) for the PlayStation 2 and in the Gradius Collection for the PlayStation Portable.

Additional Information

The player pilots the Vic Viper starfighter to battle the onslaughts of the Bacterion Empire. There are a total of ten levels in the game, with stage 4 being something of a bonus level; here, the player controls the Vic Viper in a third-person perspective and must avoid colliding with walls. Though the level is completely devoid of any enemies, free floating power-ups are scattered throughout. There are also two hidden levels that are based on the early sections of Gradius and Salamander. The game contains the familiar weapons, level layouts, and enemies that have become trademarks of the series.

Like the Japanese versions of previous games in the series, Gradius III does not include a continuation feature; if the player loses their lives, the game will be over. The Japanese version of the game contains a ‘beginner mode’ that allows the player to venture through the first three levels at a much easier difficulty. At the end of the third level, the game will bid the player to try the game again at the normal difficulty (‘technical mode’), which can loop endlessly. The Asian (non-Japanese) arcade release lacks the beginner mode and retrospective introduction sequence, but reduces the difficulty overall.

In addition to new pre-defined weapon schemes, Gradius III introduces the “Edit Mode”; players can mix and match missile, double, laser, shield and “special” (“!”) power-ups into their own custom combination. Some of the weapons available in pre-defined schemes can not be used in custom schemes, and vice versa.

File Name

Gradius III

Cart Size

418KB

Region

USA

Version

1.0

Publisher

Konami

Genre

Scrolling shooter

Platform

Super Nintendo Entertainment System (SNES)

Release Date

December 21, 1990

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Navigate to our Download Page and select your operating system or view our detailed installation instructions per device.

Game Genie is the name for a selection of video game enhancers developed by Codemasters and distributed by Galoob in the United States.

Each device provides an opportunity to customize gameplay, allowing players to take advantage of features not originally intended by developers, such as cheating, altering elements within a game, as well as unlocking hidden functions and assets.

To use Game Genie codes on BSNES. Load the rom and head over to the tools tab. Select Cheat editor and insert your game genie code. Ensure the "enable cheats" box is ticked for the codes to take effect.

List of Game Genie Codes for Gradius III

    1. Start With 1 Life Instead Of 3
      DD8B-6DA4
    2. Start With 2 Lives
      DF8B-6DA4
    3. Start With 4 Lives
      D78B-6DA4
    4. Start With 5 Lives
      D08B-6DA4
    5. Start With 9 Lives
      D68B-6DA4
    6. Start With 16 Lives
      DE8B-6DA4
    7. Start With 31 Lives
      F38B-6DA4
    8. Infinite Lives
      3C8E-DDD7
      3C8E-DD07
    9. Start With 1 Credit Instead Of 4 (Use For 1-Player Game Only)
      DFC3-DF0D
    10. Start With 2 Credits
      D4C3-DF0D
    11. Start With 6 Credits
      D1C3-DF0D
    12. Start With 7 Credits
      D5C3-DF0D
    13. Start With 8 Credits
      D6C3-DF0D
    14. Start With 9 Credits
      DBC3-DF0D
    15. Infinite Credits
      C227-6DDD
    16. Makes Earwig Scorpion (Stage 1 Mayor) Much Easier To Defeat
      DFBB-A766
    17. Makes Bubble Brain (Stage 2 Mayor) Dasier To Defeat
      DFB1-6F6C
    18. Weapons Status Gauge Remains At Current Level After A Weapon Is Selected
      3C29-0704
      3C29-0764
    19. Enemies Shoot At You More
      CBAF-D7AD
      DFA4-DDDD
    20. Infinite Konami Code Use
      C2A9-0DDD
      Note: Now you can use it with every life. Pause the game then press Up, Up, Down, Down, L, R, L, R, B, A, then Start, for a full power-up.
    21. Starting Weapon Modifier
      ??8C-67D4
    22. Infinite Mega-Crush Until You Get Another Orb
      C929-0704
    23. Invincibility
      6D2D-D464
    24. Enable Arcade Option
      D78F-D4AF

Konami Powerup Code Modifiers

  1. Main Weapon
    ??A9-040D
    Modifiers

     

    • D4: Double
    • D7: Tailgun
    • D0: Back Double
    • D9: Vertical
    • D1: Twin Laser
    • D5: Laser
    • D6: Twin Laser
    • DB: Charged Laser
    • DC: Laser
  2. Missiles For Ship Configuration 1
    ??C8-A4A0
    Modifiers

     

    • D8: Missile
    • DA: Spread Bomb
    • D2: 2-Way Missile
    • D3: Name?
    • DE: Name?
  3. Missiles For Ship Configuration 2
    ??CA-ADA0
    Note: Same modifiers as “Missiles For Ship Configuration 1”.
  4. Missiles For Ship Configuration 3
    ??CA-A4A0
    Note: Same modifiers as “Missiles For Ship Configuration 1”.
  5. Missiles For Ship Configuration 4
    ??C2-ADA0
    Note: Same modifiers as “Missiles For Ship Configuration 1”.
  6. Speed Level
    ??A9-0FDD
    Modifiers

     

    • DF: Level 1
    • D4: Level 2
    • D7: Level 3
    • D0: Level 4