Mega Man X2 ROM

Mega Man X2 rom

The Mega Man X2 ROM is available to play for Super Nintendo Entertainment System (SNES). This game is the US English version and can be played using the BSNES or HIGAN (SNES) Emulator on Windows, Mac, Linux, Android and IOS devices.

About

Mega Man X2 (stylized as MEGA MAN X²), known as Rockman X2 (ロックマンX2) in Japan, is a video game developed by Capcom for the Super Nintendo Entertainment System (SNES). The game was released in Japan on December 16, 1994, and in North America and PAL regions in 1995. It is the direct sequel to Mega Man X, released one year prior. Mega Man X2 takes place in the near future in which humans try to peacefully coexist with intelligent robots called “Reploids”, with some of the Reploids going “Maverick” and threatening daily life. The plot follows the android protagonist X, a “Maverick Hunter” who has saved humanity from the evil Sigma six months earlier. A trio of Mavericks calling themselves the “X-Hunters” has arisen, intent on destroying X by luring him with bodyparts of his comrade Zero, who died in the conflict with Sigma’s right hand robot named Vile.

Mega Man X2 features much of the same action-platforming elements as the first installment of the series, following the traditional gameplay of the original Mega Man series. The player is tasked with completing a series of stages by destroying enemies, gaining various power-ups, and winning the special weapon of each stage’s boss. Like the first Mega Man X, this game lets the player dash, scale walls, and obtain access to special abilities via optional pieces of armor. Mega Man X2 is graphically similar to its predecessor as well, but Capcom included the Cx4 in-cartridge enhancement chip to allow for some 3D wireframe effects. The development team was instructed to utilize this technology as much as possible when working on the game.

Narrative

Mega Man X2 is set in an ambiguous year during the 22nd century (“21XX”) in which the world is populated both by humans and mechanical beings known as “Reploids” (replicant androids). The mass-produced Reploids are based on a complex, humanoid robot dubbed X who was discovered by the archaeologist Dr. Cain in laboratory ruins many months earlier. Created with human-level intelligence and free will, some Reploids have a tendency towards destructive, criminal activity and are subsequently dubbed “Mavericks” by the government. A military force called the “Maverick Hunters” is formed to halt or prevent such activity.

The events of the first Mega Man X game entail the hunter X’s fight to stop Sigma, a Maverick overlord bent on the destruction of humanity. X prevails in his mission, but at the cost of his partner Zero’s life. Six months following the incident, X becomes the head of the Maverick Hunters. X tracks a “manufactured Maverick” bearing Sigma’s emblem to a Reploid factory, where he launches a full assault. However, despite Sigma’s apparent death and X’s recent efforts, the Maverick rebellion continues. Three powerful Mavericks—Serges, Agile, and Violen—form a group called the “X-Hunters” and gain control of the North Pole.

In the time between Sigma’s demise and the trio’s sudden uprising, Serges has collected the deceased Zero’s bodyparts. After the factory mission, X is assigned to seek and exterminate eight Maverick leaders on a large continent directly south of the North Pole. The X-Hunters contact the Maverick Hunters shortly thereafter and taunt them with Zero’s body. The X-Hunters drift among the eight Maverick locations and attempt to lure X out, each one promising the protagonist a piece of Zero if he can defeat them.

File Name

Mega Man X2

Cart Size

955KB

Region

USA

Version

1.0

Publisher

Capcom

Genre

Platformer

Platform

Super Nintendo Entertainment System (SNES)

Release Date

December 16, 1994

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Game Genie is the name for a selection of video game enhancers developed by Codemasters and distributed by Galoob in the United States.

Each device provides an opportunity to customize gameplay, allowing players to take advantage of features not originally intended by developers, such as cheating, altering elements within a game, as well as unlocking hidden functions and assets.

To use Game Genie codes on BSNES. Load the rom and head over to the tools tab. Select Cheat editor and insert your game genie code. Ensure the "enable cheats" box is ticked for the codes to take effect.

List of Game Genie Codes for Mega Man X2

  1. Super Jump
    D5C5-6DB8
  2. Mega Jump
    DBC5-6DB8
  3. Ultra Mega Jump
    D8C5-6DB8
  4. Makes Your Normal Weapon MUCH More Powerful
    6D2D-AF14
  5. Infinite Special Weapons (Once You Have Them)
    828A-DFC4
    Note: Only works without powering up the special weapons.
  6. Infinite Special Weapons (Once You Have Them)
    828A-DFC4
    828E-D414
    Note: This works even without powering up the special weapons.
  7. Dash Longer
    9EB3-D714
  8. Fall Slowly
    CEB3-D714
  9. Infinite Health
    C223-0414
  10. Start With Max Health Bar
    F0B1-676F
  11. Big Energy Pellets Fill Your Energy Bar To Full After Pick-Up
    F02F-6469
  12. Small Energy Pellets Fill Your Energy Bar To Full After Pick-Up
    F028-D7A1
  13. Start With 3/4 Weapon Energy & 3/4 Max Weapon Energy
    F927-6DDF
    9927-6FDF
    F927-640F
    F926-646F
  14. Start With 1/2 Weapon Energy & 1/2 Max Weapon Energy
    D327-6DDF
    0327-6FDF
    D327-640F
    D326-646F
  15. Start With 1/4 Weapon Energy & 1/4 Max Weapon Energy
    D527-6DDF
    0527-6FDF
    D527-640F
    D526-646F
  16. Infinite Lives
    C2BC-07A4
  17. Infinite Sub T
    C2AE-6D6D
  18. Energy Capsules Don’t Refill Sub T
    C228-07A9
    C22A-07D9
  19. Sub T Refills Only to 3/4
    6C28-0DA9
  20. Sub T Refills Only to 1/2
    6528-0DA9
  21. Sub T Refills Only to 1/4
    6028-0DA9
  22. Burst Fire
    D084-DDC7
  23. Level 1 Charge Fires Level 2 Shot
    D685-DD17
  24. Level 1 Charge Fires 2nd Level 3 Shot
    D185-DD17
  25. Level 2 Charge Fires Level 1 Shot
    D48C-DD37
  26. Level 2 Charge Fires 2nd Level 3 Shot
    D18C-DD37
  27. Crystal Snail Starts With 2x Energy
    0D84-0D92
  28. Crystal Snail Starts With 3/4 Energy
    F684-0D92
  29. Crystal Snail Starts With 1/2 Energy
    FD84-0D92
  30. Crystal Snail Starts With 1/4 Energy
    D684-0D92
  31. Bubble Crab Starts With 2x Energy
    0DA1-6F2A
  32. Bubble Crab Starts With 3/4 Energy
    F6A1-6F2A
  33. Bubble Crab Starts With 1/2 Energy
    FDA1-6F2A
  34. Bubble Crab Starts With 1/4 Energy
    D6A1-6F2A
  35. Morph Moth Starts With 2x Energy
    0DC6-AF63
  36. Morph Moth Starts With 3/4 Energy
    F6C6-AF63
  37. Morph Moth Starts With 1/2 Energy
    FDC6-AF63
  38. Wheel Gator Starts With 2x Energy
    0D88-ADD2
  39. Wheel Gator Starts With 3/4 Energy
    F688-ADD2
  40. Wheel Gator Starts With 1/2 Energy
    FD88-ADD2
  41. Wheel Gator Starts With 1/4 Energy
    D688-ADD2
  42. Overdrive Ostrich Starts With 2x Energy
    0D3D-0434
  43. Overdrive Ostrich Starts With 3/4 Energy
    F63D-0434
  44. Overdrive Ostrich Starts With 1/2 Energy
    FD3D-0434
  45. Overdrive Ostrich Starts With 1/4 Energy
    D63D-0434
  46. Wire Sponge Starts With 2x Energy
    0DB9-DFF7
  47. Wire Sponge Starts With 3/4 Energy
    F6B9-DFF7
  48. Wire Sponge Starts With 1/2 Energy
    FDB9-DFF7
  49. Wire Sponge Starts With 1/4 Energy
    D6B9-DFF7
  50. Magna Centipede Starts With 2x Energy
    0DC5-DF97
  51. Magna Centipede Starts With 3/4 Energy
    F6C5-DF97
  52. Magna Centipede Starts With 1/2 Energy
    FDC5-DF97
  53. Magna Centipede Starts With 1/4 Energy
    D6C5-DF97
  54. Flame Stag Starts With 2x Energy
    0DA9-DFBD
  55. Flame Stag Starts With 3/4 Energy
    F6A9-DFBD
  56. Flame Stag Starts With 1/2 Energy
    FDA9-DFBD
  57. Flame Stag Starts With 1/4 Energy
    D6A9-DFBD
  58. Agile, Serges & Violen Start With 2x Energy
    0D80-6497
  59. Agile, Serges & Violen Start With 3/4 Energy
    F680-6497
  60. Agile, Serges & Violen Start With 1/2 Energy
    FD80-6497
  61. Agile, Serges & Violen Start With 1/4 Energy
    D680-6497
  62. Serges (X-Hunter Base Stage 2) Starts With 2x Energy
    0DA0-07A8
  63. Serges (X-Hunter Base Stage 2) Starts With 3/4 Energy
    F6A0-07A8
  64. Serges (X-Hunter Base Stage 2) Starts With 1/2 Energy
    FDA0-07A8
  65. Serges (X-Hunter Base Stage 2) Starts With 1/4 Energy
    D6A0-07A8
  66. Agile (X-Hunter Base Stage 3) Starts With 2x Energy
    0DE0-01F0
  67. Agile (X-Hunter Base Stage 3) Starts With 3/4 Energy
    F6E0-01F0
  68. Agile (X-Hunter Base Stage 3) Starts With 1/2 Energy
    FDE0-01F0
  69. Agile (X-Hunter Base Stage 3) Starts With 1/4 Energy
    D6E0-01F0
  70. Zero Starts With 2x Energy
    0D88-D835
  71. Zero Starts With 3/4 Energy
    F688-D835
  72. Zero Starts With 1/2 Energy
    FD88-D835
  73. Zero Starts With 1/4 Energy
    D688-D835
  74. Sigma Starts With 2x Energy
    0D36-0836
  75. Sigma Starts With 3/4 Energy
    F636-0836
  76. Sigma Starts With 1/2 Energy
    FD36-0836
  77. Sigma Starts With 1/4 Energy
    D636-0836
  78. Sigma Virus Starts With 3/4 Energy
    7D27-0C36
  79. Sigma Virus Starts With 1/2 Energy
    4D27-0C36
  80. Sigma Virus Starts With 1/4 Energy
    FD27-0C36
  81. Start With All Equipment
    63B2-640F
  82. Can Do Dragon Punch Anytime; Even In Mid-Air And Multiple Times
    DDAC-074F
    Note: In some circumstances this code will render X untouchable. This may cause problems when X should enter Boss Areas and Dr. Light’s Capsules.
  83. Get All Equipment When You Enter the Start Menu
    CBAE-DFDF
    EEAE-DF0F
    62AE-DF6F


Note: Enter the Start Menu and you will get all the equipment. The display will be buggy, but this can be fixed by turning off the codes afterwards and going into the Start Menu again.