Phalanx ROM

Phalanx rom

The Phalanx ROM is available to play for Super Nintendo Entertainment System (SNES). This game is the US English version and can be played using the BSNES or HIGAN (SNES) Emulator on Windows, Mac, Linux, Android and IOS devices.

About

Phalanx (full title: Phalanx: The Enforce Fighter A-144) is a 1991 horizontally scrolling shooter developed by ZOOM Inc. and Kemco for the Sharp X68000, Super Nintendo Entertainment System and Game Boy Advance. The game was released for the X68000 in Japan in 1991, for the SNES in Japan on August 7, 1992, in North America in October 1992 and in the same year in Europe, as well as for the Game Boy Advance in Japan on October 26, 2001, in Europe on November 23, 2001 and in North America on December 27, 2001.

Additional Information

Taking place in the year 2279, a planetary research project is sent into the depths of space. One particular group of researchers lands on and partly colonizes the alien planet Delia. However, sometime after their stay, an emergency transmission is sent from Delia to their security force orbiting the planet. The only clue they are given is a message regarding a hazardous leak.

The planet’s space fighters had become possessed by an unknown space squadron of alien bioships that appear out of nowhere and soon make themselves a hostile threat among the possessed fighters. The player assumes the role of Wink Baulfield (named Rick in the Game Boy Advance version), an ace pilot assigned to investigate the disaster and possibly discover what is invading Delia in the assignment Operation Climax in the experimental space fighter the A/144 Phalanx.

The player’s ship can switch to three different speed levels at any time, allowing the player to move fast to avoid enemies and obstacles entirely, or slow down to weave between enemy bullets. An unusual addition for a shooter at the time is the ability for the player’s ship to take multiple hits before losing a life: the Phalanx had three hit points which could be restored by a certain power-up, which is important as health is persistent between levels.

A variety of weapons can be picked up from items that certain enemies leave behind, and up to three can be stored at a time; further weapons replace the currently-equipped weapon when acquired. The player can switch between these weapons freely, and sacrifice a weapon to produce a “smart bomb” effect, freeing up the slot to grab another weapon without waste. The Extend was set at every 300,000 points. Difficulty can be adjusted between three levels in the options menu (unavailable during play).

File Name

Phalanx

Cart Size

593KB

Region

USA

Version

1.0

Developer

ZOOM Inc.

Genre

Scrolling shooter

Platform

Super Nintendo Entertainment System (SNES)

Release Date

August 7, 1992

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Game Genie is the name for a selection of video game enhancers developed by Codemasters and distributed by Galoob in the United States.

Each device provides an opportunity to customize gameplay, allowing players to take advantage of features not originally intended by developers, such as cheating, altering elements within a game, as well as unlocking hidden functions and assets.

To use Game Genie codes on BSNES. Load the rom and head over to the tools tab. Select Cheat editor and insert your game genie code. Ensure the "enable cheats" box is ticked for the codes to take effect.

List of Game Genie Codes for Phalanx

  1. Infinite Credits
    DD63-DD04
  2. Start With 1 Credit Instead Of 4
    DFA8-05E3
    DF2D-015A
  3. Start With 2 Credits
    D4A8-05E3
    D42D-015A
  4. Start With 3 Credits
    D7A8-05E3
    D72D-015A
  5. Start With 5 Credits
    D9A8-05E3
    D92D-015A
  6. Start With 7 Credits
    D5A8-05E3
    D52D-015A
  7. Start With 10 Credits
    FDA8-05E3
    FD2D-015A
  8. Start On Mission 2
    D42F-007A
    D4AA-01E3
  9. Start On Mission 3
    D72F-007A
    D7AA-01E3
  10. Start On Mission 4
    D02F-007A
    D0AA-01E3
  11. Start On Mission 5
    D92F-007A
    D9AA-01E3
  12. Start On Mission 6
    D12F-007A
    D1AA-01E3
  13. Start On Mission 7
    D52F-007A
    D5AA-01E3
  14. Start On Mission 8
    D62F-007A
    D6AA-01E3
  15. Start With 2 Strikefighters
    D4A8-00E3
    D42D-008A
  16. Start With 3 Strikefighters
    D7A8-00E3
    D72D-008A
  17. Start With 4 Strikefighters
    D0A8-00E3
    D02D-008A
  18. Start With 6 Strikefighters
    D1A8-00E3
    D12D-008A
  19. Start With 11 Strikefighters
    FFA8-00E3
    FF2D-008A
  20. Start With 26 Strikefighters
    41A8-00E3
    412D-008A
  21. Start With 51 Strikefighters
    9FA8-00E3
    9F2D-008A
  22. Start With 100 Strikefighters
    BCA8-00E3
    BC2D-008A
  23. Start With 1 Strikefighter
    DFA8-00E3
    DF2D-008A
  24. Infinite Strikefighters
    DD2A-64AF
  25. Armor Cannot Be Damaged
    3C21-AD0F
  26. Once Power-Up Has Been Obtained, It Is Not Lost Until You Continue (Doesn’t Work For Weapon, Only Power-Ups)
    C229-D7A4
  27. Power Capsule Has No Effect On Armor Or Power-Up
    1D23-6D6F
  28. Power Capsule Restores Armor To Full Strength
    9D23-6DAF
    6723-6FDF