Super Smash TV is a 1990 arcade video game created by Eugene Jarvis and Mark Turmell for Williams Electronics Games. It is a dual-stick shooter (one for moving and the other for firing) in the same vein as 1982’s Robotron: 2084 (co-created by Jarvis). The Super NES, Genesis, Master System, and Game Gear versions are titled Super Smash TV.
The plot centers on a dystopian television show during the then-future year of 1999, where one or two contestants must shoot their way to fame and fortune; the show is taped in front of a live studio audience with broadcast via satellite worldwide. The goal of the game show is to kill or be killed, and once all of the challengers in each arena have been massacred, the contestant(s) will proceed to survive the next gauntlet.
The play mechanic is similar to that of Eugene Jarvis’ earlier Robotron: 2084, with dual-joystick controls and series of single-screen arenas. While most of the enemies in Robotron are visible at the start of a level, in Smash TV they are generated in waves as a level progresses. Power-ups, some of which give the player a new weapon, are picked up by running over them. The themes were borrowed from violent and dystopian sci-fi blockbuster films from 1987 such as RoboCop and The Running Man.
The plot involves a wealthy celebrity named Master of Ceremonies (or MC for short) who is hosting and competing in his violent game show, in the not-too-distant future of 1999. MC has the playable contestant(s) moving from one high-tech gauntlet to the next, each player has to shoot hordes of enemies who enter via passages on each side of the screen while also collecting weapons, power-up items, and gift-wrapped prizes. The final room in each level is a protracted fight with a boss. At the end of the game is a showdown with the show’s host where players are granted their life and freedom.
Among the game’s items are keys. If enough are collected, players can access a bonus level called the Pleasure Dome where players can “collect” hundreds of blue bikini-clad blonde and buxom “babes” akin to other prizes in the game. The game features verbal interjections from the game show host such as “Total carnage! I love it!” and “I’d buy that for a dollar!”. The first of these became the title of the 1992 follow-up, Total Carnage. The second phrase came from a fictional TV show within RoboCop.
File Name | Super Smash TV |
Cart Size | 357KB |
Region | USA |
Version | 1.0 |
Developer | Beam Software |
Genre | Multidirectional shooter |
Platform | Super Nintendo Entertainment System (SNES) |
Release Date | February 1992 |
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Rate ROM | [Total: 1 Average: 5] |
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Game Genie is the name for a selection of video game enhancers developed by Codemasters and distributed by Galoob in the United States.
Each device provides an opportunity to customize gameplay, allowing players to take advantage of features not originally intended by developers, such as cheating, altering elements within a game, as well as unlocking hidden functions and assets.
To use Game Genie codes on BSNES. Load the rom and head over to the tools tab. Select Cheat editor and insert your game genie code. Ensure the "enable cheats" box is ticked for the codes to take effect.
List of Game Genie Codes for Super Smash TV
BSNES is an open source SNES emulator (Super Nintendo Entertainment System) for Windows, Mac, Linux, Android and IOS devices that focuses on performance, accuracy, friendly UI and special features.
Experience all your favourite Super Nintendo Famicom games from the past with BSNES, the best and most popular SNES emulator available to date.