The protagonist of the game is Al Simmons, an undead being. Simmons used to work as a secret agent for the U.S. government but was betrayed and murdered by one of his own. Longing after his wife, a deal was made with the Lord of Darkness named Malebolgia to make Simmons return from the dead and thus become Malebolgia’s Spawn. In the deal, Simmons would get access to infinite powers. Unfortunately, the powers, though infinite in force, were limited in supply.
If Spawn’s powers are used to their full extent, his soul will belong to Malebolgia and he will do Malebolgia’s bidding for all time to come. Todd McFarlane’s Spawn: The Video Game is an action-style side-scrolling beat ’em up video game with some platforming elements. The player controls the main character, named Al Simmons, who can walk, run, duck and jump throughout the seventeen levels of the game.
In combat, Simmons can punch and kick in order to attack enemies. In addition to the melee attacks available, the main character has access to an arsenal of special powers that requires the input of a special button combination on the controller. Using a special power will drain his Necroplasm which is limited to a timer which starts at a value of 9:9:9:9 with different special powers using varying amounts of energy which decrement the timer.
Fully depleting this timer means that Spawn’s soul is lost to hell forever, and results in a Game Over. Several of Simmons’ special powers will fire projectiles, but the main character can also teleport as well as use a special power that completely refills his life force meter. Also, the main character’s health can be replenished by collecting a special item dropped by one of the end-of-level bosses when defeated. The game is over when the life meter is fully depleted, or the in-game timer runs out.