The 16-bit game is primarily a platform game, with two overhead top-down shooter segments; in either gameplay type the player character can fire in eight directions. Stages are filled with many enemies, mostly gunmen. Enemy characters and the player character can take a number of hits before dying. Power ups can be found around the stages that increase the characters health or ammunition.
The game gives the player limited continues and very few lives. The first stage is set in 1996 and all stages after in 2032, following a simplified plot of the movie. In the two overhead view stages the player must find and rescue hostages in order to unlock doors elsewhere in the level. Weapons include the basic police-issue handgun, a more powerful magnum, a shotgun which fires in a wide spread, and various types of hand grenades.
Even though he is the final boss of the game, the player has to fight Simon Phoenix in short-lived “teaser” battles before defeating him for good at the cryo-prison. The SNES version included cheat codes that are accessed by pausing the game with the start button, and then followed by a sequence of button presses to acquire a particular power up, or skip to the next level.