Super Mario RPG: Legend of the Seven Stars is a role-playing video game developed by Square and published by Nintendo for the Super Nintendo Entertainment System in 1996. It was the final Mario game published for the SNES. The game was directed by Chihiro Fujioka and Yoshihiko Maekawa, produced by Mario creator Shigeru Miyamoto, and scored by Yoko Shimomura.
Super Mario RPG‘s story focuses on Mario and his friends as they seek to defeat Smithy, who has crashed into their world and stolen the seven star pieces of Star Road. Super Mario RPG is the first RPG in the Mario franchise, drawing from major elements of Square’s RPG franchises such as Final Fantasy. The main form of fighting enemies is turn-based combat with a party of up to three characters. It is also the first game in the Mario franchise to have gameplay within an isometric 3D environment, allowing for a new variety of the exploration and platforming elements reminiscent of the Super Mario series.
The game world is set in a geographically diverse land, which includes mountains, forests, and bodies of water. Each region has distinct characteristics held by its inhabitants; Mushroom Kingdom is inhabited by Toads, Moleville is inhabited by moles, Monstro Town is populated by reformed monsters, Yo’ster Isle is where Yoshi and his eponymous species reside, and Nimbus Land is an area inhabited by cloud people. Bowser’s Castle is another prominent location in the game, as it holds the portal to the main antagonist’s homeworld.
As in most Super Mario games, the main protagonist is Mario, whose initial goal is to rescue Princess Toadstool from Bowser. Soon after the start of his journey, the Smithy Gang invades the world. While attempting to stop the group, Mario is joined by Mallow, a cloud boy who thinks he is a tadpole; Geno, a doll possessed by a celestial spirit from the Star Road; Bowser, whose armies have deserted him out of fear of the Smithy Gang; and Princess Toadstool, who was lost in the turmoil that occurred when the Smithy Gang arrived. The Smithy Gang is led by Smithy, a robotic blacksmith from an alternate dimension with aspirations of world domination.
Mario sets out to rescue Princess Toadstool, infiltrating the castle to which she has been taken and challenging kidnapper King Bowser. During the battle, a giant living sword named Exor falls from the sky, breaks through the Star Road (a pathway that helps grant people’s wishes), and crashes into Bowser’s castle, sending Mario, Princess Toadstool, and Bowser flying in different directions, as well as scattering the seven-star fragments. Mario lands back at his pad and meets up with Toad, who tells him he has to rescue Toadstool.
Super Mario RPG - Legend of the Seven Stars
Super Nintendo Entertainment System (SNES)
March 9, 1996
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Game Genie is the name for a selection of video game enhancers developed by Codemasters and distributed by Galoob in the United States.
Each device provides an opportunity to customize gameplay, allowing players to take advantage of features not originally intended by developers, such as cheating, altering elements within a game, as well as unlocking hidden functions and assets.
To use Game Genie codes on BSNES. Load the rom and head over to the tools tab. Select Cheat editor and insert your game genie code. Ensure the "enable cheats" box is ticked for the codes to take effect.
List of Game Genie Codes for Super Mario RPG - Legend of the Seven Stars
Note: When using the next 7 codes, you must use them at the start of a new game. They do not take effect until you fight Bowser at the very beginning of the game.
Items Are Free Codes
Note: These do not take effect until after the first battle.