On a battlefield a demon spirit enters the body of a dying mercenary. He is reborn and defeats twenty rulers in bloody combat. He goes on to found the reign of the Demonlord Raith. At the height of his power, his doom is foretold by a shaman: “When the night turns violent and the moon bleeds, gripped by the skeletal fingers of death…a child will rise to face the demon in combat…and the lord of demons will fall by the hand of…the WeaponLord.”
At its core, Weaponlord is a standard 2D fighting game experience. Where it differs is in its gameplay mechanics, and in some of its aesthetic choices and presentation. The game features thrust-blocking, an aggressive blocking system similar to Street Fighter III’s Parry system. Also introduced in the game are Deflect moves, a counterattack maneuver that each character has.
Certain special moves, known as “Take Downs”, knock opponents onto their back. A player can then follow up with additional attacks while their foe is still on the floor. In addition, when certain attacks are performed on an opponent in mid-swing, the player can cut off a piece of their clothing or their hair. Players can finish off matches using “Death Combos”, Fatality-style combination attacks that can have a gory effect on opponents.