One year ago, Dr. Brown had created the World Heroes tournament in order to find out on who the strongest fighter of history is, but because of the unexpected arrival and interference of Geegus, Dr. Brown was unable to get his answer. Now Dr. Brown is prepared to hold the tournament once again, not only having to invite the eight original fighters back for a second round, but also having to bring forth six new fighters as well, each and every one of them seeking to prove themselves in being the strongest fighter of history.
Dr. Brown hopes that this time around, a definite winner will truly come out of the World Heroes tournament and emerge as the strongest fighter of history without interference from Geegus or other threats. World Heroes 2 uses most of the elements of its predecessor, such as the same three out of four button layout, movements and motion commands performed using an 8-way joystick, and the “Normal Game” and “Death Match” modes.
However, the “C” button can either be used to throw when close enough to the opponent, or taunt against the opponent. New additions include six new characters, new and modified moves and fighting statistics added to the original eight playable characters returning from the first World Heroes, projectile-reflecting, counter-grabbing and a slightly faster movement. There are fourteen playable characters in all. In “Normal Game” mode, the object is to first defeat all six playable characters introduced in World Heroes 2.
Then you have to defeat four of the original eight characters introduced in the original World Heroes chosen by the game randomly. After that, the player must defeat the two bosses, Neo Geegus and Dio to win the game. The rule in each battle against a character, like in most fighting games at the time of its release, requires the players to win two-of three rounds to completely win against the opponent. If the timer runs out before anyone is knocked out, the one with the most health in his/her lifebars wins.