Zombies Ate My Neighbors is a run and gun video game developed by LucasArts and published by Konami for the Super NES and Sega Genesis consoles in 1993.
One or two players take control of the protagonists, Zeke and Julie, in order to rescue the titular neighbors from monsters often seen in horror movies. Aiding them in this task are a variety of weapons and power-ups that can be used to battle the numerous enemies in each level. Various elements and aspects of horror movies are referenced in the game with some of its more violent content being censored in various territories such as Europe and Australia, where it is known only as Zombies.
The mad scientist Dr. Tongue has created a wide variety of monsters within the bowels of his castle and has unleashed them on nearby suburban areas, terrorizing its inhabitants. Two teenage friends, Zeke and Julie, having witnessed the attack of said monsters, arm themselves with a great deal of unconventional weaponry and items to combat them and save their neighbors from certain death. Ultimately, they will come face to face with Dr. Tongue himself and defeat him to put an end to his plans.
The player can choose between Zeke and Julie, or play both in a two-player mode. They navigate suburban neighborhoods, shopping malls, pyramids, haunted castles, and other areas, destroying a variety of horror-movie monsters, including vampires, werewolves, huge demonic babies, spiders, squidmen, evil dolls, aliens, UFOs, giant ants, blobs, giant worms, mummies, chainsaw-wielding maniacs, “pod people” (aggressive alien clones of the players), and the game’s namesake, zombies. In each of the 48 stages, which includes seven optional bonus levels, the players must rescue numerous types of neighbors, including barbecue chefs, teachers, babies, tourists, archeologists, soldiers, dogs, and cheerleaders. Once all neighbors on a level have been killed by zombies or saved by the players touching them, a door opens that will take the player to the next stage.
File Name | Zombies Ate My Neighbors |
Cart Size | 569KB |
Region | USA |
Version | 1.0 |
Publisher | LucasArts |
Genre | Run and gun |
Platform | Super Nintendo Entertainment System (SNES) |
Release Date | September 1993 |
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Rate ROM | [Total: 2 Average: 5] |
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Game Genie is the name for a selection of video game enhancers developed by Codemasters and distributed by Galoob in the United States.
Each device provides an opportunity to customize gameplay, allowing players to take advantage of features not originally intended by developers, such as cheating, altering elements within a game, as well as unlocking hidden functions and assets.
To use Game Genie codes on BSNES. Load the rom and head over to the tools tab. Select Cheat editor and insert your game genie code. Ensure the "enable cheats" box is ticked for the codes to take effect.
List of Game Genie Codes for Zombies Ate My Neighbors
Note: When using the next 12 codes, press B or Y to get the item.
Note: When using the next 12 codes, press B or Y to get the item.
Note: When using either of the next two codes, you do not get a bonus for rescuing all the victims. Also, if the zombies eat one victim, the game is over.
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